Assassin's Creed Valhalla - NPC Outfits, Playable Outfits

The Sigurd outfit and The Randvi outfit did on Assassin's Creed Valhalla, not including head, body, and haircuts.
As the Lead Character Artist's role, Yang Le is to Control Quality, outsourcing management, and integrate resources and raw data into the engine.
Screenshots rendering in the engine and compose in photoshop for demonstration with Low Mesh and Pose by Yang Le.
Freyr Playable Outfits were made by Adia Entertainment Ltd. High res Pass and Polished, Final Shader Pass and Polished and Haircuts layout optimization, Tec Pass to fit the Player Guideline by Yang Le.
I will update other NPC outfits, playable outfits, crowd outfits from our team-work later on.
Thanks very much to the Outsource vendors: Adia Entertainment Ltd. Their hard work and great effort make things happen.
Technique Artist: Ma Yi Dong
Art Director: Yu Li Qing

The Sigurd Outfit was made by Adia Entertainment Ltd, Final Shader Pass, and Polished and Haircuts layout optimization, Tec Pass to fit the Guideline by Yang Le.

The Sigurd Outfit was made by Adia Entertainment Ltd, Final Shader Pass, and Polished and Haircuts layout optimization, Tec Pass to fit the Guideline by Yang Le.

The Randvi Outfit was made by Senior Character Artist Fu Zhong Xiong as Benchmark

The Randvi Outfit was made by Senior Character Artist Fu Zhong Xiong as Benchmark

Paladin Fulk Outfit

Paladin Fulk Outfit

Freyr 01 Playable Outfits

Freyr 01 Playable Outfits

Freyr 02 Playable Outfits

Freyr 02 Playable Outfits

Freyr 03 Playable Outfits

Freyr 03 Playable Outfits

Wyvern 01 Playable Outfits

Wyvern 01 Playable Outfits

Wyvern 02 Playable Outfits

Wyvern 02 Playable Outfits

Wyvern 03 Playable Outfits

Wyvern 03 Playable Outfits

Wyvern 04 Playable Outfits

Wyvern 04 Playable Outfits